
Reading the map, calculating enemy movement, and establishing spawn points the boring stuff. As a squad leader, you're in charge of the macro details. DO NOT get tunnel vision, and what I mean by this is that you don't want to get hung up on the micro details of Planetside 2, like the shooting and piloting the fun stuff. Your squadmates will be grateful you're around. There's nothing more satisfying than having a medic pull you out of a staring contest with your deployment screen. It's a great hang-back class that allows you to jump in and support your squad during the more dire situations without having to commit to the moment-by-moment action.

Make everyone feel welcome and they might actually listen to you when it counts. Don't know who they were? Doesn't matter! You're the squad lead. If someone says they're leaving then make sure to say goodbye.
#Planetside 2 ivi how to
Even if you're in the middle of a firefight, stop shooting, start typing, and get that poison out of your squad's system as quickly as possible.Ĭommunicate! Answer questions, especially ones about how to play the game, because those happen a lot in a public squad. This might sound obvious, but I've been in a lot of squads where the SL completely ignores managing their team. If someone is blasting music through voice chat for a laugh or TKing on purpose, the faster you kick them out of the squad, the better. If they aren't fresh recruits heading towards your team then '/squad kick NAME' right away so you can get someone on your team who's actually going to fight with you.

Periodically go to your map and check the other two continents for squad members. After a big loss, pub squaddies don’t regroup at warpgates for an organized counterattack. Nothing causes a squad to disband faster than a crushing defeat.

If your guys are vastly outnumbered then do whatever you can to keep your team inside of your own territories because that'll give them the best possible advantage against the incoming zerg. Planetside 2's default filter is the world pop, which is absolutely useless so change it over to Continent and see just how big your faction is compared to the other two. Remember that.Īlso, keep an eye on the continent pop. Just a single, wily infiltrator can hold an entire squad's attention the same way a laser pointer holds a cats attention, and when they finally take down that Rambo with overwhelming force they're all going to feel like Rambos themselves, because your squaddies don’t care about a fair fight unless they’re the ones being overrun. Squaddies like that stuff, just so long as they win.ĭoes your squad actually need a huge fight to be satisfied? Hell no! Sending a rag-tag pub squad against an organized platoon is pure insanity. Always.Ĭapping empty territories along the way is fine, but make sure to promise a big fight over the next hill. You always want to head towards enemy activity. You're playing to win territories but your soldiers are playing to shoot people in the face, and these are two entirely different games so while it might make tactical sense to capture a bunch of empty bases, your squaddies will be bored to tears and wondering why they aren’t playing Battlefield before the progress bar is halfway finished with the capture.
